Real World Weather 1.0.1

INSTALLATION
Close World of Tanks and remove Actual Rain or other map-lighting replacements.
Extract this download and copy all five supplied .wotmod files into
World_of_Tanks/mods/x.x.x.x/. Replace x.x.x.x with your current game version.
Rain and snow require the improved graphics renderer.

On first launch, local resources are prepared from your installed game files
under res_mods/x.x.x.x/. Battle entry is temporarily blocked during preparation.
The game restarts automatically after setup and garage loading finish. Later
launches reuse the cache. If automatic restart fails, follow the manual-restart
notice. Keep all companion packages unless another installed mod already supplies
the same or a newer compatible version.

CONFIGURATION AND STATUS
Open Aslain's Mod Menu and select Real World Weather. Enter a town (include the
country if ambiguous) or both coordinates. Complete coordinates take priority.
Blank location fields use approximate IP location.
The status panel shows the resolved location, sky, cloud cover, precipitation,
wind/gusts and observation time in UTC, with fetching/failure/expired states.

Each battle keeps one fixed weather snapshot. Weather is checked between battles;
settings and location changes apply next battle. If no fresh observation is
available at battle entry, normal map weather remains for that whole battle.
Replay viewing uses current conditions, not weather recorded with the replay.

LIMITATIONS
Local visual effects only. Snow does not accumulate or replace ground textures.
Hail/freezing rain use rain. Lightning is experimental; thunder audio is absent.
The sun follows location-based sunrise/sunset with a map-relative visual arc.
The moon uses a fixed image and cosmetic placement, without lunar phases.
The wind option disables weather-driven wind, but generated vegetation resources
also enhance native tree sway while installed.

PRIVACY AND DATA CREDITS
Weather: Open-Meteo, https://open-meteo.com/ (CC BY 4.0),
https://creativecommons.org/licenses/by/4.0/.
Town lookup: GeoNames via Open-Meteo. Approximate IP location: https://ipwho.is/.
These services receive your public IP; weather requests include the selected
coordinates. No weather-history file is created by the mod.

UNINSTALLATION
Close the game and remove the Real World Weather .wotmod. The generated cache
also contains vegetation overrides. Its manifest is
res_mods/x.x.x.x/real_world_weather/generated-cache.json.
Remove only the files recorded there as belonging to this mod, then its manifest;
do not delete your entire res_mods directory or files belonging to other mods.
Shared companion packages may be required by your other mods.

CHANGES IN 1.0.1
Lighter amount-based rain and interval-average mm/h in the weather status.
Cooperative cache-worker cancellation, a bounded wait and a worker-only exit
fallback. More varied daylight/twilight skies and cloudy/overcast night skies,
with native texture availability checks and improved-graphics-only replacement.
